Originally the model was a prop for an animation, but while making it the art direction was change, so i decided to finished it this weekend, adding some little details and simple shaders in vray.
I wanted to render the image with depth of field in the main pass, but since the main composition was about 8k, my machine couldn't handle it :/
but at fullHD i had better luck :)
but artstation downscale the images anyway....
I dont have a guitar and dont know much about them (technically i mean) so maybe i´m missing some parts
Anyway, here are a couple of iterations and tests.